Material Explorations

Lanterns

If you don’t know, I have a soft spot for low (and small) lighting. I work with small lights throughout my studio practice. It’s the personal and momentary light of…

Luciferins

openFrameworks and color

Moving forward, openFrameworks will soon provide more options and room for growth within the project, so it’s best to change horses. Before diving completely into openGL and shaders, I thought it’d be…

Luciferins

openFrameworks and openGL

OpenFrameworks is another creative coding platform. It’s an open source C++ toolkit, “developed by Zach Lieberman, Theodore Watson, and Arturo Castro (“the core”), with help from the OF community.” As a result, it supports many…

Luciferins

Looking deeper into graphics

I was leafing through a text of mine, Generative Design. It’s a beautiful text of artists and designers that use Processing within their practice. I highly recommend the book. It…