The New York Electronic Arts Festival has pushed back its 2020 exhibition until the pandemic subsides. As a result, some of the artists that were…
After some refinement of the graphics code, I hooked up the Kinect and threw together some code to demonstrate the tracking. It’s working with a basic depth threshold. In reality,…
I had been thinking more about the colors and graphics that would illuminate the fiber structures. I’m inspired by the gradients of color found in nature, and more so, how…
Moving forward, openFrameworks will soon provide more options and room for growth within the project, so it’s best to change horses. Before diving completely into openGL and shaders, I thought it’d be…
OpenFrameworks is another creative coding platform. It’s an open source C++ toolkit, “developed by Zach Lieberman, Theodore Watson, and Arturo Castro (“the core”), with help from the OF community.” As a result, it supports many…
Processing is an excellent environment for prototyping and working. It’s a great way for me to start to see how things can work together, as well as thinking through how…