Luciferins

Luciferins: Graphics & Tracking

After some refinement of the graphics code, I hooked up the Kinect and threw together some code to demonstrate the tracking.  It’s working with a basic depth threshold. In reality,…

Luciferins

Luciferins: Graphics v1

After taking a break from programming the graphical animations, I came back to it and took a deeper look at the code. It was processor heavy, without much to demonstrate…

Luciferins

Luciferins – concept

Luciferins is a piece that has haunted me for years. I was enamored with a BBC special about the deep oceans and bioluminescence in plants and animals. Since watching that…

Material Explorations

Lanterns

If you don’t know, I have a soft spot for low (and small) lighting. I work with small lights throughout my studio practice. It’s the personal and momentary light of…